Diablo 2 iron golem

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Stats are based on skill bonuses applied at the beginning of the game.Ĭannot be put into hit recovery or knocked back.Īnything that isn't under exceptions is valid to occur when summoning iron golem. Summoned again in a new game if Necromancer has at least one skill point invested or a skill bonus.

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When Thorns is no longer applied, Iron Golem loses its own thorns as well. Iron Golem thorns only applies to itself and is always overridden by Thorns, even if the Iron Golem skill level is higher or Iron Golem thorns returns more damage. A Necromancer learned in this art can summon a Golem constructed. +% Life from Battle Orders and Oak Sage is applied after +% life from Golem Mastery. It is believed that all life was forged when fire, earth, iron and flesh were combined. Level used in chance-to-hit calculations and in determining attack and defense rating is caster level at point of casting. Translucent when made from an ethereal armor or weapon or when made from one with Chance to Cast Fade. Off-weapon +% Damage from any source (including Fire Golem synergy bonus) applies to the sum of any weapon damage and base damage.

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Call to Arms (CTA) grants +2-6 to Battle Command (BC) (Barb shout. This is one of the most powerful items in Diablo 2 and almost every build should use it. to life/mana (+3 per level) and lasts for 35-225 seconds (+10 per level). All stats apply, with the exception of the following: 1 Iron Golem (you should destroy Pride to cast it) 1 Revive 1 Summon Resist Strength: enough to equip gear. Damage, defense and other stats are calculated as though armor or weapon were equipped.